At the max of Stone Rate 1 it should be around 1-1.5 sec. Decrease the time required to petrify all targets to a set time regardless of distance, affected by power strength. Recommended Changes: Both light and heavy targets should be treated equally, both should be able to be petrified at the maximum range of the ability. Petrify is also the only CC ability in the game that treats heavy targets differently than light targets. ![]() Landslide will kill or CC anything within a similar distance to to Atlas and probably do it quicker. Unmodified it takes an incredibly long time to petrify heavy targets.Īt this time I see no reason to use Petrify over Landslide. You can not petrify heavy targets beyond 8-10m, that is only about half the range of the ability. All testing done with level 1 enemies and all times recorded with a stop watch.Ĭurrently Petrify is incredibly bad. Atlas is a brawler Warframe considered to be a titan who has abilities tied with the earthly resources and powerful fighting techniques.Did extensive testing on Petrify in the simulacrum, here are the stats by the numbers. He is very good for melee engagements due to his sturdiness and his melee ability along with the addition of him being able to cast offensive and crowd control abilities. How to Get Atlas? AtlasĪtlas’ blueprint is a reward from completing “The Jordas Precept” which also opens the Jordas Golem Assassination mission ( Archwing) which rewards his parts upon completion.Ītlas is also available to be purchased for 275 platinum from the market accessible from the orbiter. Atlas PrimeĪtlas Prime is the Prime variant Atlas and has an increased amount of armor, energy, shield and sprint speed.Ītlas has the ability to unleash devastating combos, summon earthly material to block enemies and use it to crush them, turn enemies into stone and summon earthly minions to fight alongside him.Ītlas has the unique ability to collect rubble which drops from enemies that are petrified and by Rumblers when they die. Rubble restores 50 health to Atlas or gives him bonus armor and will diminish over time.ĭue to his powerful state, Atlas is immune to being knocked down when he is on the ground. 1) LandslideĪtlas performs a powerful strike by dashing towards an enemy and dealing the blow which damages the enemy as well as nearby enemies.Įach attack will result in the next one combining into a combo where the last hit is capable of knocking enemies back. Petrified enemies will grant more health and armor by dropping rubble.ĭuring the charge, Atlas will be immune to damage. This is a very powerful and not to mention but fun ability as it can really make it easy to close up on enemies or even kill them alone with multiple casts.Īugment Mod: Path of Statues causes Landslide to leave a trail that petrifies enemies, turning them into stone for an amount of time. ![]() 2) TectonicsĪtlas summons a rock wall to block enemies and draw their fire allowing him and his allies to stay safe and take advantage. Recasting the ability will cause the rock wall to transform into a boulder and roll towards enemies, damaging them in an area. Petrify may be cast on the bulwark which will make it roll faster, further and deal more damage when turned into a boulder. Tectonics may be used to block pathways, cutting enemies off while waiting for them move together to recast into a boulder to destroy them. (Atlas recasting Tectonics to turn wall into boulder)Īugment Mod: Tectonic Fracture allows Atlas to create up to 3 walls and no longer enables them to become boulders. 3) DesecrateĪtlas sends out a burst in front of him which turns enemies into stone, making them unable to do anything for a period of time.Įnemies that are killed while under the effects of Petrify will drop rubble which may be picked up by Atlas. ![]() This can be used well for crowd control as it makes enemies very vulnerable as well as gives an easy chance to kill them.
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